Why “The Last of Us Part II” might change the way games tell stories

Yes, chicks actually make out in this game.
“The Last of Us: Left Behind”: a story of affection amidst the chaos
And when they finally decide to credit non-american people for something good, it is for the wrong reasons…
“A Clockwork Orange” (1971): the day has come, when I got to use Kubrick to discuss video games
A game design study made by players based on the gameplay trailer of the game. A linear way, but many possibilities. The full study can be found here.

Game Design Student. Fiction is as real as reality has fictions. Based in Cologne, Germany.

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